Texture Remix
Creating 3D models is hard enough, but texturing them can be a nightmare. I created this plugin to help me create content for games and mods to quickly re-texture an asset and get it in game ready for action. Texture Remix will allow you to literally paint an image onto any 3D model and if you choose, enable AI to help you generate limitless textures which you can craft to the look and feel you like.
The workflow is streamlined for speed, ease of use and getting the job done without hassle. Texture Remix is workflow driven, you have at your disposal all the tools to blend textures together, iterate quickly new designs and get to result you always aimed for.
Texture Remix doesn't stop there, when you "Enable AI" you can block out a scene and Render full view through prompt guidance txt2img and img2img with Controlnet for fine grained controls.
Packed with over 20 pre-baked styles you can easily stack to produce high quality outcomes in minutes, and best of all it uses UV maps that transpose over to the original UV Map, meaning NO TEXTURE BAKING REQUIRED!!!
Texture Remix works on all 3D models including hard surface (tanks, weapons, mechs, aircraft ...) and soft surface (characters, humanoids, organic, ..) meshes. If it has a UV Map, Texture Remix can work on it.
Key Features:
- Easy Scene Setup - Quickly add in an array of cameras and lights with fast 1 click scene settings
- Fast Workflow - Capture all views quickly and easily for remix painting, blending images together
- No Baking Required - I'll say it again, no baking meaning you can remix and export fast right into your game engine or model format of your choice
- Enable AI - Make use of Stable Diffusion technology, if you don't have a base image that fits, just generate it to match the model perfectly
Full Tutorial
Enable AI
Use Cases:
- Modding Games
- Game Engine 3D model texturing
- Concept art - Enabling AI, enable txt2img or img2img, throw in your prompt and see the magic or block out with proxy meshes, enable ControlNet for extra capabilities and let the images roll in
Note: You don't need AI to use Texture Remix, it works from any image but it seemed natural to enable this capability to create a super fast workflow, having everything in one place seemed natural.
-- Thanks for reading this far and supporting my work, hope it helps you --
Fast workflow for painting any image on any 3d model, enabled with Stable Diffusion you can also generate your images without needing to leave Blender